# Add-ons on render nodes

> Your selected Blender add-ons render on the farm too. Superluminal packages and enables them before the first frame starts.

- Canonical HTML: https://superlumin.al/addons
- Markdown endpoint: https://superlumin.al/addons.md
- Structured page data: https://superlumin.al/addons.json
- Primary image: https://superlumin.al/og/superluminal-1200x630.png
- Published: 2026-07-29
- Last updated: 2026-08-06
- Author: Superluminal Engineering

## Quick answer

Select the Blender add-ons that affect a render. Superluminal packages their files, uploads them with the project, and enables them on each render node.

### Key benchmark facts

| Fact | Value | Context | Evidence |
| --- | --- | --- | --- |
| Selection | Selected add-ons | The submission panel lists the add-ons included with the job. |  |
| Packaging | Separate add-on archive | Superluminal uploads selected add-ons separately from the scene package. |  |
| Node setup | Add-ons enabled before rendering | Blender enables the selected add-ons before rendering. |  |
| Package boundary | Selected add-on files | The add-on archive stays separate from the scene package. |  |

## Data access

- [This page as structured JSON](https://superlumin.al/addons.json)

- Every screenshot below is embedded with its alt text, caption, and full-resolution URL.

## Related documentation

- [Product availability](https://superlumin.al/docs/availability): See which Superluminal features are available now, experimental, or visible as coming-soon previews.
- [Blender add-on](https://superlumin.al/docs/blender-addon): Submit scenes, choose remote render settings, monitor jobs, and download completed output without leaving Blender.
- [Add-ons and dependencies](https://superlumin.al/docs/blender-addon/addons-and-dependencies): Prepare textures, linked scenes, caches, fonts, color data, and render-time Blender add-ons for remote rendering.
- [Sulu Market](https://superlumin.al/docs/market): Browse Blender products, use your Library, and find the current buyer and seller workflows without duplicating changing marketplace terms.
- [Browse and buy on Sulu Market](https://superlumin.al/docs/market/buying): Evaluate Blender products, choose a compatible tier or license, complete organization-scoped checkout, and find the product in your Library.
- [Library and product delivery](https://superlumin.al/docs/market/library): Use the Owned, Created, Wishlist, and Orders tabs and choose the delivery path supported by each Sulu Market product.
- [Package products for delivery](https://superlumin.al/docs/market/product-packaging): Prepare Blender extensions and asset libraries so Sulu Market can process them: manifest rules, asset marking, catalogs, previews, and packing.
- [Sell on Sulu Market](https://superlumin.al/docs/market/selling): Start seller onboarding and navigate storefront products, orders, payouts, discounts, reviews, messages, and settings.

## Complete report

Blender add-ons can create geometry, add nodes, load assets, or change the final image. A render node needs the same add-on code.

[GarageFarm](https://garagefarm.net/documentation/blender), [RebusFarm](https://rebusfarm.net/support-en/faq), and [Blendergrid](https://blendergrid.com/faqs) manage add-ons on their farms. GarageFarm checks extra add-ons on request. RebusFarm flags unsupported plug-ins. Blendergrid publishes its installed list and handles activation through support.

Superluminal instead packages the non-default add-ons that you select for each job. It installs and enables them before the first frame renders.

## Choose the add-ons that affect the image

The **Include Enabled Addons** panel lists enabled, non-default add-ons. Superluminal itself does not appear in the list.

![Blender Include Enabled Addons panel with two selected add-ons](https://superlumin.al/docs/images/blender/addon-include-addons.png)

*The submission panel lists each add-on included with the job.*

Select an add-on when the scene needs its geometry, nodes, cameras, importers, or render hooks. Interface tools do not need to run on a render node.

## The project and add-ons upload separately

Superluminal builds a separate archive for the selected add-ons. The submission terminal reports packaging, upload, installation, and activation errors.

![Superluminal submission terminal with separate project and add-on upload steps](https://superlumin.al/docs/images/terminal/terminal-upload.png)

*The terminal reports project and add-on transfer as separate steps.*

See [Add-ons and dependencies](/docs/blender-addon/addons-and-dependencies) for package details. See [project dependencies](/dependencies) for linked files and caches.

## Check licenses and compiled components

Superluminal transfers the add-on code. It cannot transfer a license seat, a machine-bound activation, or an account with an outside service. Confirm that the license allows render-farm use before you submit.

Render nodes run Linux. A pure-Python add-on runs without changes. An add-on with compiled components needs Linux builds of those components. An add-on that calls an online service needs that service to accept requests from the render node.

Render one representative frame first. Compare it with a local render of the same frame before you start the full range. A missing add-on effect appears in that comparison, not in the submission log.

## Sources

| # | Source | Type | Checked | URL |
| --- | --- | --- | --- | --- |
| 1 | Superluminal add-ons and dependencies documentation | Product documentation | 2026-08-05 | https://superlumin.al/docs/blender-addon/addons-and-dependencies |
| 2 | Superluminal submission terminal documentation | Product documentation | 2026-08-05 | https://superlumin.al/docs/blender-addon/submission-terminal |
| 3 | GarageFarm Blender documentation | Provider documentation | 2026-08-05 | https://garagefarm.net/documentation/blender |
| 4 | RebusFarm plug-in FAQ | Provider documentation | 2026-08-05 | https://rebusfarm.net/support-en/faq |
| 5 | Blendergrid FAQ | Provider documentation | 2026-08-05 | https://blendergrid.com/faqs |
