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Superluminal

Superluminal vs RenderJuice

By Superluminal Engineering

RenderJuice's four jobs used 175 of 2,000 monthly GPU minutes, an allocated $4.29 of the $49 plan. Superluminal delivered each scene to local disk sooner.

Published 2026-08-04 · Updated 2026-08-07

For each scene, Superluminal finished the local frame set first. The four RenderJuice jobs used 175 of the plan's 2,000 GPU minutes, an allocated $4.29 of its $49 monthly price.

Superluminal and RenderJuice in the benchmark ranking

Both services are selected. The other six farms stay visible but muted for context.

Superluminal and RenderJuice selected on the 2026 render farm score scatterplot
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RenderJuice ranked third overall at 121.2. Its Time Score was 93.7, and its Price Score was 176.2. The benchmark method compares the plan's allocated cost with exact per-job charges.

Subscription cost

RenderJuice showed GPU-minute use, not a per-job dollar charge. Its Hobbyist plan started at $49 per month with 2,000 GPU minutes. We allocated the plan price across that quota for comparison.

SceneFastest Superluminal render pipelineRenderJuice render pipelineRenderJuice usageAllocated plan cost
Classroom90.5 s289.3 s64 GPU min$1.57
Junk Shop64.5 s234.1 s40 GPU min$0.98
Monster Under the Bed59.9 s204.2 s37 GPU min$0.91
Fox (EEVEE)66.5 s, 10 nodes342.3 s34 GPU min$0.83

The account costs $49 whether one job uses 34 minutes or the account uses all 2,000 minutes.

Superluminal has no monthly position to manage. Each job settles as its own exact dollar charge, the four scenes above came to $4.40 at 30 nodes, and the cost calculator prices an animation before you commit to anything.

Superluminal recorded workflow

Superluminal submission terminal confirming the queued job after packaging and upload
Submission ends in the add-on's terminal: the job is packaged, uploaded, and queued before any browser opens. Open image
Superluminal Classroom job starting active rendering on 30 nodes
Active rendering started after the upload and queue phases in the same recording. Open image
Superluminal Classroom job after all 145 frames completed
Provider completion showed all 145 Classroom frames finished. Open image
Superluminal Classroom job after all 145 frames reached local disk
The final boundary confirms the complete local frame set 106.7 seconds after upload began. Open image

RenderJuice recorded workflow

RenderJuice validated Classroom configuration
The browser validates the uploaded job before rendering. Open image
RenderJuice Classroom job rendering at 99.3 percent
The active Classroom view shows 99.3 percent progress and 64 GPU minutes used. Open image
Completed RenderJuice Junk Shop job with render settings and GPU minutes
The completed view shows the job settings and 40 GPU minutes used. Open image
RenderJuice Fox EEVEE output page with ZIP download controls
The output page offers a browser ZIP and a Fast Download archive. Open image

Packing, capacity, and output

RenderJuice's desktop app packed the project, but the app cannot submit. Submission happened in a browser, so each project change meant pack in one program, upload in another. We measured an effective upload rate of 5.4 MB/s.

Upload alone starts nothing. A separate Render action starts the job after the upload finishes, and while the job runs the interface shows no machine count at all. The advertised speed is the only capacity signal you get.

Submitting to Superluminal is one action in one place. The add-on packages the project, checks its dependencies, uploads in parallel chunks, and the job starts without a second control. While it runs, the job page names the exact machines working, not an advertised equivalent.

RenderJuice advertised speed equal to 30 RTX 3090 GPUs. Based on 64 GPU minutes over 183.7 seconds of active rendering, we infer an average of about 21 RTX 3090 equivalents.

RenderJuice created one ZIP after each render (Classroom record). The last file reached local disk 17.2 to 41.6 seconds after RenderJuice reported completion.

Superluminal does not make you wait for an archive. Finished frames arrive on disk individually while the job renders, in their original output format, ready to open as they land.

Sources

  1. Render farm benchmark dataset, July to August 2026