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Superluminal

Superluminal vs Fox Renderfarm

By Superluminal Engineering

Fox Renderfarm showed 129 running nodes on Classroom. Superluminal still completed each tested scene sooner and delivered every scene to local disk first.

Published 2026-08-04 · Updated 2026-08-07

Superluminal reached local disk first and had a lower exact charge in all four scenes. Fox Renderfarm completed all four, but it required scene analysis and a second action to start the full job.

Superluminal and Fox Renderfarm in the benchmark ranking

Both services are selected. The other six farms stay visible but muted for context.

Superluminal and Fox Renderfarm selected on the 2026 render farm score scatterplot
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Fox Renderfarm ranked sixth overall at 83.5. Its Time Score was 67.5, and its Price Score was 115.3. The benchmark method uses the render pipeline.

Recorded render-pipeline times

SceneFastest Superluminal render pipelineFox Renderfarm render pipelineFox Renderfarm charge
Classroom90.5 s292.8 s$3.204
Junk Shop64.5 s710.6 s$2.456
Monster Under the Bed59.9 s575.0 s$1.795
Fox (EEVEE)66.5 s, 10 nodes540.4 s$2.443

Even the 10-node Superluminal run completed the Classroom render pipeline in 226.7 seconds, versus 292.8 seconds for Fox Renderfarm.

Every Fox Renderfarm job waits behind a mandatory analysis gate before rendering can start. On Junk Shop the gate turned hostile: 87.1 seconds of analysis ended in a failure with no stated cause, the failure status itself arrived late, and an immediate identical retry passed in 28.0 seconds (Junk Shop record). Nothing about the project changed between the two attempts.

The Monster submission added a version incompatibility warning that the render then ignored. Node allocation was also outside our control: the Classroom job jumped to 129 visible nodes on its own, and no setting influenced the count.

Superluminal has no analysis gate. The add-on checks the project inside Blender before upload and names problems on screen, so the farm's first action is rendering. Capacity does not jump on its own either: you select 5, 10, or 30 nodes, and the job runs at the size you chose.

The desktop client uploaded at an effective 3.9 MB/s. Fox Renderfarm billed a prepaid balance and showed the exact charge for each job, which puts it ahead of the credit-based farms on billing clarity.

Superluminal recorded workflow

Superluminal submission terminal confirming the queued job after packaging and upload
Submission ends in the add-on's terminal: the job is packaged, uploaded, and queued before any browser opens. Open image
Superluminal Classroom job starting active rendering on 30 nodes
Active rendering started after the upload and queue phases in the same recording. Open image
Superluminal Classroom job after all 145 frames completed
Provider completion showed all 145 Classroom frames finished. Open image
Superluminal Classroom job after all 145 frames reached local disk
The final boundary confirms the complete local frame set 106.7 seconds after upload began. Open image

Fox Renderfarm recorded workflow

Fox Renderfarm Raysync client uploading Classroom
Raysync handles the recorded project upload. Open image
Fox Renderfarm Classroom job with running node count
The job page shows the running node count. Open image
Completed Fox Renderfarm Classroom job
The browser job reaches its completed state. Open image
Fox Renderfarm Classroom output delivered through Raysync
Raysync also handles the recorded output delivery. Open image
Fox Renderfarm completed Classroom task with a per-frame render-time graph
The completed task plots render time for each frame and shows the selected frame preview. Open image

Output download and EEVEE

Fox Renderfarm started a Raysync download after reporting provider completion. The last file reached local disk 12.9 to 36.4 seconds later. Delivery runs through that separate Raysync helper application on every job.

Superluminal needs no helper and no completion event. The add-on that submitted the job downloads each finished frame while later frames render, so delivery overlaps the render instead of following it.

Fox Renderfarm required the render device set to None before it accepted the Fox (EEVEE) scene. Superluminal rendered the submitted scene without that change.

Sources

  1. Render farm benchmark dataset, July to August 2026