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Superluminal

Superluminal vs Fox Renderfarm

By Superluminal Engineering

Fox Renderfarm showed 129 running nodes on Classroom. Superluminal still completed each tested scene sooner and delivered every scene to local disk first.

Published 2026-08-04 · Updated 2026-08-08

Superluminal reached local disk first and charged less in all four scenes. Fox Renderfarm completed all four, behind a mandatory analysis stage and a second start action.

Superluminal and Fox Renderfarm in the benchmark ranking

Both services are selected. The other six farms stay visible but muted for context.

Superluminal and Fox Renderfarm selected on the 2026 render farm score scatterplot
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Fox Renderfarm ranked sixth overall at 83.5, with a Speed Score of 67.5 and a Cost Score of 115.3. The benchmark method uses the render pipeline.

Recorded render-pipeline times

SceneFastest Superluminal render pipelineFox Renderfarm render pipelineFox Renderfarm charge
Classroom90.5 s292.8 s$3.204
Junk Shop64.5 s710.6 s$2.456
Monster Under the Bed59.9 s575.0 s$1.795
Fox (EEVEE)66.5 s, 10 nodes540.4 s$2.443

Even 10 Superluminal nodes finished the Classroom render pipeline in 226.7 seconds, against 292.8 for Fox Renderfarm.

The analysis gate and the nodes you cannot pick

Every Fox Renderfarm job waits behind a mandatory analysis stage. On Junk Shop that stage failed us: 87.1 seconds of analysis ended in a failure with no stated cause, and an identical retry passed in 28.0 seconds (Junk Shop recording). Nothing about the project changed between the attempts.

The Monster submission added a version warning that the render then ignored. Node allocation was outside our control: the Classroom job jumped to 129 visible nodes on its own.

Superluminal has no analysis stage. The add-on checks the project inside Blender before upload and names problems on screen, so the farm's first action is rendering. You select 5, 10, or 30 nodes, and the job runs at that size.

Superluminal recorded workflow

Superluminal submission terminal confirming the queued job after packaging and upload
Submission ends in the add-on's terminal: the job is packaged, uploaded, and queued before any browser opens. Open image
Superluminal Classroom job starting active rendering on 30 nodes
Active rendering started after the upload and queue phases in the same recording. Open image
Superluminal Classroom job after all 145 frames completed
Provider completion showed all 145 Classroom frames finished. Open image
Superluminal Classroom job after all 145 frames reached local disk
The final boundary confirms the complete local frame set 106.7 seconds after upload began. Open image

Fox Renderfarm recorded workflow

Fox Renderfarm Raysync client uploading Classroom
Raysync handles the recorded project upload. Open image
Fox Renderfarm Classroom job with running node count
The job page shows the running node count. Open image
Completed Fox Renderfarm Classroom job
The browser job reaches its completed state. Open image
Fox Renderfarm Classroom output delivered through Raysync
Raysync also handles the recorded output delivery. Open image
Fox Renderfarm completed Classroom task with a per-frame render-time graph
The completed task plots render time for each frame and shows the selected frame preview. Open image

Upload, billing, and output delivery

The desktop client uploaded at an effective 3.9 MB/s. Fox Renderfarm billed a prepaid balance and showed the exact charge for each job, which beats the credit-based farms on billing clarity.

Delivery runs through a separate Raysync helper on every job. The last file reached local disk 12.9 to 36.4 seconds after provider completion.

Superluminal needs no helper and no completion event. The add-on that submitted the job downloads each finished frame while later frames render.

Fox Renderfarm required the render device set to None before it accepted the Fox (EEVEE) scene. Superluminal rendered the submitted scene unchanged.

Sources

  1. Render farm benchmark dataset, July to August 2026