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Configure and submit a job

Configure job naming, frames, render order, image output, and the still or animation submission flow.

Updated 2026-08-04

The main panel holds the job settings. The scene still controls the render engine, samples, resolution, camera, view layers, and color management. With Scene Image Format selected, it also controls the output format.

The Superluminal Render panel with project, job name, frame range, render pattern, format, and submit actions

*Job settings, top to bottom.*

Name and project

  • Project determines where the job appears and, for PROJECT uploads, where reusable files are synchronized.
  • Use File Name derives the job name from the saved .blend filename.
  • Disable it to enter a custom name that is easier to spot in the job list.

Frame range

Use Scene Frame Range takes the scene start, end, and step. Disable it to enter custom values.

Submit Still

Opens a frame picker. Choose the current frame or enter one. Use it to test a representative production frame before an animation.

Submit Animation

Submits the configured scene or custom range. Confirm the step. A step of 2 renders every other frame, not a different order.

Render pattern

PatternWhat it doesWhen it helps
LinearSchedules the requested frames in ascending order.Predictable delivery from the start of a sequence.
Temporal RefineSchedules coarse coverage first, then fills the gaps by repeatedly refining the interval.Early whole-sequence review and motion checks.
Progressive SteppingCurrently uses the same coarse-to-fine scheduling behavior as Temporal Refine.Compatibility with workflows that already select this label.

Render pattern changes frame order only, not the frame range or image quality.

Image format

SelectionResult
Scene Image FormatUses the current Blender Output Properties → File Format. The detected format appears in the label.
PNGIndividual lossless PNG frames.
JPEGIndividual lossy JPEG frames.
OpenEXRLossless OpenEXR frames.
OpenEXR LossyLossy OpenEXR frames.
OpenEXR MultilayerLossless multilayer OpenEXR frames.
OpenEXR Multilayer LossyLossy multilayer OpenEXR frames.

Video output is not supported

If the effective format is a video container, both submit buttons are disabled. Render an image sequence and encode afterward.

What happens after you click Submit

Validate

The add-on checks for a saved file, a connected account, a selected project, and a supported output.

Trace

The external worker discovers dependencies and evaluates the upload mode and add-ons.

Package or synchronize

ZIP builds a self-contained archive. PROJECT maps eligible files beneath its root and determines what changed.

Upload

The worker uploads the required data.

Register

The worker creates the render job only after preparation and upload. The job then appears in Blender and the web app.

The stages run in a terminal window that opens on submit.

The submission terminal uploading the archive and add-ons to farm storage

*The submission terminal during upload.*

Blender stays usable while the worker runs. Do not move, rename, or replace source files during the run. Progress appears in the terminal, not in Blender. The submission terminal guide covers each stage, the trace table, and errors.

Before a large animation

  • Render a representative frame locally with the intended camera, engine, view layer, and output nodes.
  • Submit that frame as a Superluminal still and download the full output.
  • Check linked libraries, caches, textures, fonts, color transforms, and render-time add-ons.
  • Confirm the organization balance and capacity in Billing.
  • Confirm the exact animation range, step, output format, and Blender version.